Mafia II Preview

By: evilgiraffeman at 03 Jun 05:50 AM

The original Mafia was something of a sleeper hit when it was released in 2002, providing an authentic and atmospheric period backdrop. Mafia II looks set to develop that format further with smoother driving, improved gunplay and a more detailed environment.

Mafia II Screenshot 1

GameOn were shown a mission from the game which looks well on the way to completion. The plot of the game follows Vito, an Italian immigrant to the US forced to leave Europe in 1945. Driven out by the war he finds himself living in poverty in Empire City and is forced to turn to crime to find a way of becoming a made man. The story isn't new but is handled with a cinematic flair reminiscent of classic crime films.

Mafia II Screenshot 2

Immediately obvious is the attention to detail which has gone into the creation of Empire City, a fictional location which has been influenced by a selection of real life American cities. The game spans a 10 year time period between 1945 and 1955 and the city is set to alter slightly as time progresses. In the gameplay we saw, it was early on in 1945 and set in a gloomy and snowy winter with the streets covered in a layer of ice. Vito was tasked with driving through the rough Sand Island area to an illegal distillery which had refused to pay protection money. Needless to say, Vito's employers weren't too happy and he's sent to sort out the trouble maker.

Mafia II Screenshot 3

Leaving the Diner where he receives the mission he climbs into a nearby car and speeds off down the icy roads, which make driving difficult at high speeds. The developers commented that changes in season will have different effects and the changing environment will influence the gameplay. The setting is very authentic with everyone costumed in period dress and propaganda posters littering the roads.

Mafia II Screenshot 4

After navigating the treacherous streets, Vito waits inside a nearby building with two Mafia wingmen. Here a cut-scene is shown demonstrating some good voice acting and furthering the back story of these new characters. Soon they are interrupted by the arrival of the owner and a shoot out breaks out. In true Mafia style, Vito shoots back and the game's third person gunplay is shown. The camera angle is tight behind him and a regenerating health system is used to recuperate in between gun fights.

Mafia II Screenshot 5

As Vito moves inside the distillery a cover system is shown which works nicely as he smoothly moves between walls and pillars, occasionally leaning out to take down some hired goons. The cover seems natural and blends in with the environment rather than being as obvious as some other third person titles. As Vito progresses he collects some new weaponry including a shotgun and a Tommy gun which makes short work of the enemies.

The gameplay feels traditional but the setting helps it to look different and the animations are superbly motion captured. Vito's two companions help him out without getting in the way and both of them move fluidly and convincingly around the environment, ducking under low walls and even drinking from bottles. Soon, things turn sour and the police join the battle, eventually leading to a chase away from the burning distillery with a wounded companion.

Mafia II Screenshot 6

This showcases some of the game's fire effects and the real time destruction of the environment. The buildings walls have been damaged to reflect the gunfire from the earlier encounters and as the police shoot, bullet holes appear and masonry crumbles. As the trio flee in a car, the falling snow stays on the vehicle, a small but impressive touch.

As our demo concludes, Mafia II looks like a classic story driven title. The title will feature the sandbox gameplay of its predecessor but with far more refinement. The aggressive nature of the police has been toned down and you won't be relentlessly chased forever for running a red light. The developers emphasised that at the beginning of the game you'll have to be far more law abiding and discreet. As the game progresses however, you gain a reputation and have police on the pay roll meaning they won't bat an eye lid when you flout traffic restrictions. However, an arm hanging out of the trunk of your car might be a different story...

Mafia II Screenshot 7

With around 20 hours of story to play through as well as side missions, Mafia II will feature around 2 to 3 hours of cut-scenes which aim to involve the player with the immersive environment. The title is due for a release in early 2010 and will be ideal for players seeking for a classic organised crime fix. With versions available on PlayStation 3, Xbox 360 and PC this is making shaping up to be an offer that's going to be difficult to refuse.

Another woohoo! This looks brilliant too. Been looking forward to this game, loved the first on to bits.
Oh man this and Bioshock 2.

I aint wearing pants anymore this week.
Looks epic, although Vito? That's got to be the biggest rip-off in the history of gaming.
why rip off?
Quote:
Originally Posted by Betty_Swallocks View Post
why rip off?
A story concerning the Mafia and naming the protagonist Vito. Maybe rip-off was the wrong term. They could have least named him something original.
Quote:
Originally Posted by Snoozer View Post
A story concerning the Mafia and naming the protagonist Vito. Maybe rip-off was the wrong term. They could have least named him something original.
But I thought there was only about 5 Italian names anyway. Are you telling me that you're not all called Mario or Luigi?
If I look at all the games announced, Mafia II gets me more excited than Deus Ex 3, Ep3, L4D2 and everything else added together and multiplied by themselves squared.

I return to Mafia every summer to experience that wonderful breathing city again, and when I play it I honestly can't see why GTA is popular at all.

Thanks for the preview giraffeman, though I am choosing to not read it on the basis I don't want to spoil the experience one bit! 2010 release date though...anyone got a cryogenic sleep pod I can use to skip the next year please
I should really play through Mafia again, might look to Ebay to pick it up cheap.
Quote:
Originally Posted by Snoozer View Post
I should really play through Mafia again, might look to Ebay to pick it up cheap.
For once I ain't gonna argue with yar.

I'm actually gonna be brave and say I recon mafia is better then gta in terms of a storyline at least anyway.
Quote:
Originally Posted by Nex View Post
I'm actually gonna be brave and say I recon mafia is better then gta in terms of a storyline at least anyway.
Its not just the storyline I love more in Mafia. The whole game just feels more mature and has more of an atmosphere. Try turning off the music off in Mafia (which is awesome btw) and listen to all which is going on

There is a lot in the details. When you run over people in the street you actually feel it more; they slow you down and you don't want to do it again, unlike GTA where its "haha that was funny lets do it again" (that was a pathetic press stereotype, sorry).

And lets not forget the 'real-time' damage engine on the cars. Rolling cars and pulling off high speed crashes is different everytime a real joy.

Is it 2010 yet
Quote:
Originally Posted by POBmaestro View Post
Its not just the storyline I love more in Mafia. The whole game just feels more mature and has more of an atmosphere. Try turning off the music off in Mafia (which is awesome btw) and listen to all which is going on

There is a lot in the details. When you run over people in the street you actually feel it more; they slow you down and you don't want to do it again, unlike GTA where its "haha that was funny lets do it again" (that was a pathetic press stereotype, sorry).

And lets not forget the 'real-time' damage engine on the cars. Rolling cars and pulling off high speed crashes is different everytime a real joy.

Is it 2010 yet
Yer and the police go mad if u do over 30 mph I think it is although how a man with a whistle can tell you just slightly over the speed limit im not sure.

But yer your right Mafia is much more serious then say gta there both great in there own ways and im happy to buy and play either but mafia just edges it for me.

Nothing like racing a Bugatti round the streets at crazy speeds.
Quote:
Originally Posted by Nex View Post
Yer and the police go mad if u do over 30 mph I think it is although how a man with a whistle can tell you just slightly over the speed limit im not sure.

But yer your right Mafia is much more serious then say gta there both great in there own ways and im happy to buy and play either but mafia just edges it for me.

Nothing like racing a Bugatti round the streets at crazy speeds.
lol I 100% agree with you on both the Bugatti and the Policeman with a whistle! At least you can turn on a speed limiter, nah sod that

I also agree at the different aspects of what Mafia and GTA offer, I guess its up to what people want from a game
Quote:
Originally Posted by Beanz View Post
But I thought there was only about 5 Italian names anyway. Are you telling me that you're not all called Mario or Luigi?
I thought they were all called Marco. All the Italians I know are.

I can't wait for Mafia 2. I agree with everything that's been said. The first one was every bit as good, if not better than the GTAs of the time.
Quote:
Originally Posted by Betty_Swallocks View Post
I thought they were all called Marco. All the Italians I know are.
Haha, awesome, you're repped for that.
Quote:
Originally Posted by Snoozer View Post
A story concerning the Mafia and naming the protagonist Vito. Maybe rip-off was the wrong term. They could have least named him something original.
Like Tony?
Quote:
Originally Posted by Betty_Swallocks View Post
I thought they were all called Marco. All the Italians I know are.
And they both love you!
i'm pumped up for mafia 2.